Lv Graffiti Speedy 30

Lv Graffiti Speedy 30

Lv Graffiti Speedy 30

Lv Graffiti Speedy 30

YOU HAVEN'T BEATEN THE GAMEI've clocked almost 21 hours in the game so far, and I've just now gotten to Lv Graffiti Speedy 30 the part where dear Liam Neeson (sp) irradiates himself. I'm at about level 13 1/2, and I feel like I'm probably about halfway through the game, but maybe 1/3 of the way through all of the content the game has to offer. blowing up Megaton, selling Brian into slavery, choosing offensive dialogue options, and stealing things). It seems like they did a great job of making you play it again just to unlock all the possible content available depending on how much of an ahole you decide to be.lol well yea that was my problem too, i couldnt blow up megaton the thought of it actually made me feel bad and as it turns out its an extremely useful place to keep, and i couldnt catch all the slaves. have you done tranquillity lane yet? my god i felt awful after that.Hmm I don't think so. At Paradise City, though, I bought the 3 kids' freedom after talking the slave owner down to 1,200 caps instead of 2,000 for all of them I still haven't found a good home for Brian, or disarmed the Megaton nuke; those two have been active quests since like 3 4 hours into the game and I haven't figured out how to do them yet. I don't know what I think about the ending either one of the big choices you pick at the very end (no spoilers, don't worry) left me feeling like crap, lol. I never even found Dog Meat, either, so I'll have to go find him.

Lv Graffiti Speedy 30

but it might just be that i didnt look hard enough, for example theres pockets of humans and raiders ect but its never explained how they actually got there or survived the fallout.the music score used in the game is very bioshock esk, and there is so much more to explore than what i did, ive come accross towns with radio stations you can enable, i have no idea why i would want to do it but i did anyway im sure htere would be a side quest explaining it, im going to be making a new character so i can play through the side quests in detail and learn more about the residents of the wasteland. the story mechanics are well driven you will care about the characters you wont want to hurt them unless your mean, you even 'feel' for some of the NPCs in the choices you have to make. There are several spots in the game that will make you question your own moral values.my only regret. ive gotta go back to work tomorrow.Dude im not sure how you can say that this game is too short.Sure, if you just wanted to win champ of the year for running through the main story line without even enjoying the storyline or side quests, then yes it might only take several hours of solid commitment.My experience however is completely different. I am absolutely OVERWHELMED by the amount of content this game has to offer. I played for several hours of each day of this past weekend and i barely made any headway. I wondered around DC just checking stuff out, roughly trying to finish some mole quest and just got caught up in massive Super Mutant war and a bunch of other quests. It seems like each corner you turn there is another doorway/passageway/underground/bunker/sewer to explore.If you dont have a goal ( like a quest ) to follow you can easily just wonder the wastes for hours ( and enjoy it ! ). Im loving it to be honest. This is easily my game of the 2008 by far and i'd highly recommend it.SPOILER ALERT DO NOT READ PAST THIS POINT IF Louis Vuitton Sunglasses Evidence Replica

Lv Graffiti Speedy 30

Fallout 3 too short

Lv Graffiti Speedy 30

i would of liked the main story to be longer i was expecting to pour atleast 25 30 hours into the main story line, after 'dad' dies it feels very rushed everything just sort of happens.the levels im not entirely sure how important the level system is in this apart from a few key areas like security and um i would like to say sneak but that turned out to be pretty pointless most of the time(i finished the game at level 10).i found that while going around indoors that the super mutants would run up to you and attack even if they where a few rooms away and there Louis Vuitton Neverfull Monogram Inside

Lv Graffiti Speedy 30

was no way they could of seen you(hence my sneak comment) this made mines a completly useless bit of kit except for one area in the game when you set fawkes free, first thing i did was plant mines outside all the cell doors.i tested out a few dialog options using a quick save and they dont seem to change the story in any way the characters simply respond differently to you then carry on regardless of what you told them.why do have to die at the end couldnt fawkes save you? it would of been difficult to just let you continue and finish some of the side quests i had lined up to do after the main story. The only area the game lacks is in the graphical elemnts, super mutants are very rough around the edges (you can see this on fawkes) and several of the textures appear to be flat although they were obviously meant to have buttons and things on them as seen on most of the buttons for doors.overall its a 9 9.5 simply because some of the graphic issues.nah its not bioshock, if you played and liked Oblivion and played and liked Bioshock you will like this game alot. the style/music/general demenor is Bioshock style yet the repair/item/stat system is all oblivion(the level up system is better here than in oblivion they tweaked it allot, fallout 3 uses the same engine oblivion used and it shows tbh)the game isnt scary, all the creatures and are explained very well and the missions well laid out, the only real complaint i have is that theres huge chunks missing out of the backstory Eva Lv Damier

Lv Graffiti Speedy 30

Lv Graffiti Speedy 30

Lv Graffiti Speedy 30

Lv Graffiti Speedy 30

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